Nikolay Milyaev

Security · Identity · AI

Security architecture for resilient identity, XDR, endpoint, and AI operations.

I work on resilient operating models for identity, XDR, endpoint, and AI-enabled environments, sharing practical lessons through speaking, writing, and technical news.

Evidence snapshot

Professional focus

  • Identity & Access
  • Endpoint Management
  • Threat Protection
  • AI Operations

Conference record

Selected talks

Recent conference sessions on security, identity, and AI operations.

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Published analysis

Selected writing

Interviews, LinkedIn articles, and external publications on enterprise security, cloud, Zero Trust, and AI.

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Independent builds

Selected projects

Side projects and experiments in documentation and software.

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Citizenship Valley game world showing the village, characters, quest status, and player progress panel

Featured build

Citizenship Valley

An indie-style GCSE Citizenship revision RPG inspired by cosy top-down games. Players move through themed regions, talk to villagers, complete investigation quests, and clear quick knowledge checks that turn study into progression.

The live second version expands the world structure, adds quest flow and region gates, and keeps progress in the browser so learners can return to the course map without friction.

Why it stands out

  • Curriculum-led gameplay covering democracy, rights, law, participation, and active citizenship.
  • Quest-based learning loop with NPC dialogue, evidence gathering, and short answer checks.
  • Browser save state, multiple regions, and a clearer game-world structure in version 2.

Professional profile

Explore my background or start a conversation.

Read more about my experience, technical focus, and certifications, or get in touch about speaking and professional discussions.